Changelogs

  • 1.4.0

    Updated:

    • BiblioCraft 1.10.4 - 1.10.6
      • Added
        • Solid redstone/pulsed redstone toggle button to the clock
        • Tooltips to the framed block items
        • "diary" to the default list of words for books
      • Fixed
        • Packet hack exploit
        • Couple dupe bugs with the slotted book
        • Rendering bug on the shelf
    • CoFH Core 3.0.3B2-294 - 3.0.3-303
    • Custom Main Menu 1.6 - 1.7.1
      • Added
        • openFolder action
        • Synced Property to Panoramas, Slideshows & Splash text
      • Fixed
        • Splash texts no longer change every time a gui is reopened
        • Panoramas animationSpeed not working
        • Menus without splash texts crashing
    • Extra Utilities 1.2.4c - 1.2.10
      • Added
        • Glove
        • Minor documentation that describes how to start getting the pseudo-inversion sigil
        • Tinkers Construct Integration
        • Bedrockium material for TCon (Parts add -10% speed to the tool while being held)
        • Unstable induced material for TCon (Tool made out of 100% unstable ingot parts will have reinforced level 10)
        • Magical wood material (Parts give +1 modifer to the tool)
        • Mobius Ingots to creative tab
        • Ender Collector
        • 'Fluid' trash can and 'Energy' trashcan
        • EE3 Integration
        • Advanced filter
        • NEI 'Extra Filtering' section in the NEI groups
        • TPS Command
        • Support for new CoFH filter interfaces
      • Changed
        • Unstable ingots mdae with the Pseudo-inversion Sigil are now called mobius ingots
        • Sprint right click with the builders wand to place blocks vertically only
        • The Secret Kikoku ritual may have a 50% chance of working properly
        • Updated FMP support to latest
        • Enderlilies can be planyed on water
        • Support for wrenches using any of the BC, CoFH, AE, MFR, EnderIO 'wrench interfaces'
        • Spikes can be enchanted by books only if they are in a single stack
        • Precision shears will now prioritize the block being picked up over ancillary drops
        • Precision shears will now support pick enchantments if CoFHCore is present
        • Drums now use more advanced color algorthim for fluids
        • Generators now ouput the correct amount based on their multiplier
        • Soul drops from mobs are now 10x more common when killed with the Kikoku
        • Info Chat messages sent by XU blocks will auto-remove any outdated chat messages from the ingame chat log
        • Ender Collectors can now be given filters
        • End of Time now has proper rendering for rain
      • Fixed
        • Kikoku not properly calculating damage
        • Non-existent textures being registered
        • Single-player server interacting with 'client-side' items
        • Item filter tooltip being shown for not item filters
        • Chat messages being sent to fake players
        • Crash caused by corner case using custom configs
        • Trash can crashing when placed next to MFR tiles during saving
        • Issue with networking in certain forge builds
        • Minor typo in the TCon integration logging
    • Forge Multipart 1.1.2.331 - 1.2.0.345
    • Funky Locomotion beta-5c - beta-7
      • Added
        • Frame Boosters
      • Changed
        • The Funky Locomotion wrench/iWrench now both implement the 'wrench interfaces' from Buildcraft, CoFHCore, AE2, EnderIO, MFR or compatible Wrench API class.
        • Funky locomotion will attempt to forcefully close the gui of a tileentity that is about to be moved
        • When blocks start moving they will start rendering instantly, which gives a much smoother look. This may impact performance on some computers and can be disabled in the config.
      • Fixed
        • Crash when a dimension is not registered properly client-side.
        • Crash when there are no players near a moving frame.
        • Memory leaking when client tiles are unloaded.
    • Hardcore Darkness 1.5 - 1.6
      • Added
        • Ability for servers to force usres to use Hardcore Darkness
      • Changed
        • Remove blue now defaults to true
      • Fixed
        • Remove blue causing block light to not be 0 in mode 1
    • Morpheus 1.6.4 - 1.6.10
      • Added
        • Ability to disable sleep voting in specific dimension via /morpheus disable <dimension>
        • /morpheus status command to show current mod settings
        • mcmod.info
      • Changed
        • Moved /morpheusversion to /morpheus version
    • MrTJPCore 1.0.5.12- 1.1.0.31
    • NEI Addons 1.12.10.33 - 1.12.11.36
      • Added
        • RailCraft Work Cart [?] support
        • Developer tools module
      • Changed
        • Extended AE2 drag and drop support to all fake slots
    • NEI Integration 1.0.11 - 1.0.12
      • Added
        • Ability to disable indivudual mod integrations in the config
        • Safety checks to filter broken recipes
    • OpenBlocks 1.4.3 - 1.4.4
      • Changed
        • Bear traps open when trapped entity is killed
        • Flim-flam now has blacklist/whitelist switch
        • Luggages can now be named with name tags
      • Fixed
        • Crayon block being destructible in adventure mode
        • Vacuum hopper fluid bar not updating
        • Bear traps keeping entities trapped after game restart
        • Canvas block breaking animation
        • Luggages keeping their enchantments when placed in world and broken again
        • Trophies resetting item spawn timer when broken
    • OpenModsLib 0.7.3 - 0.8
    • OpenModularTurrets 2.0.1-137 - 2.1.3-163
      • Added
        • Turret base expanders
        • Fences with 5 tiers
        • Walls with 5 tiers
        • Turret camouflage
        • Recycler addon
      • Fixed
        • Crash when the NBT data of the turret got corrupted
        • Redstone energy generation
        • Crash when Thaumcraft was not installed in the TurretBase function
        • Really weird crash with Railcraft when Thaumcraft was not installed
    • Player API 1.3 - 1.4
    • PneumaticCraft 1.9.2-88 - 1.9.16-106
      • Added
        • Ranged attacks for drones
        • Option to break out of Dig and Place commands after x actions
        • RF support for the Aerial Interface
        • Recipe for the Thaumcraft Upgrade
        • Lubricant
        • Option to make Logistics frames invisible
        • Config option that allows to stop drones from executing any program
        • @drone entity filter
        • Feeding options to the aerial interface
        • Refinery fuels as furnace fuel
        • Placement previewer for tube modules
        • Warning to placement of the regulator tube
        • Way to configure a tube module with an advanced PCB in a simple way
        • Basic achievements to help with progression through the mod.
        • Option to the Universal Sensor to measure multiple coordinates at once.
        • 1x Redstone -> 5x Rose Red as drill recipe for the Assembly line to provide an easy source of red dye, used in the Plastic Mixer.
        • Tooltips to about all blocks/items.
        • Hard limits to temperature (max 2000C, min -273C).
        • Logistic Drone + PCB = Drone recipe, to allow upgrading of Logistic Drones.
        • Redstone configuration of machines to Waila.
        • NEI plugins for the Etching Acid and UV Light Box.
        • setSneaking to the Drone Interface
      • Changed
        • Adjusted Gas Lift to pump the highest liquid blocks first
        • Updated Universal Sensor model
        • Plastic now has the name "<color> Plastic"
        • How the plastic mixer works so it is more suitable for larger amounts of plastic
        • Removed 8x plastic + dye = 8x plastic with color of the dye.
        • Sped up logistic drones' calculation time
        • Speed upgrade to use lubricant
        • Lubricant recipe to use Diesel instead of kerosene
        • Pressure tubes will now stop leaving an 'open end' when a module is connected
        • Rebalanced minigun damage
        • Updated Oil textures to look better
        • Updated to newest IGW-Mod conventions
        • The GPS Tool renderer of which block is selected now will render through blocks.
        • Improved the way areas are shown to make sure it works properly for long range use.
        • The Programmer now refers to the required Programming Puzzle type by its color rather than the seed it originates from.
        • Minor changes to the Inventory block tracker and ComputerCraft block tracker to not track blocks that don't have any slots/methods.
        • You can now rename Drones in the Programmer.
        • Retexture of the base of the Assembly machines.
        • The Plastic Mixer now creates one plastic at a time instead of as much as it can create.
        • The Laser&Drill Assembly program now actually can do any program, rather than just recipes that require drilling _and_ lasering.
        • The Assembly system will now only start when all items required are provided (instead of some amount).
        • Manometer now gives information about heat blocks.
        • Finished up the NEI plugins for the Thermopneumatic Processing Plant and Refinery.
        • The Vortex Tube now connects the cold and hot side with eathother with a high resistance, meaning that it works better when you vent the cold side to produce more heat.
        • Adjusted the ISidedness of the UV Light Box, Charging Station, (Advanced) Air Compressor and Air Cannon to not allow upgrades to be interfaced through the bottom, allowing other items to be interfaced.
        • The keybind of the 'middle click to copy' feature in the Programmer now is dependent to the 'pick block' keybinding.
        • When sneaking + 'middle clicking' in a puzzle piece it will copy the entire tree.
        • A Logistic Frame will now go in the player's inventory when it's taken off (instead of flying away).
        • Increased performance for the Coordinate Tracker Upgrade
      • Fixed
        • Derpyness with elevators when a server is laggy
        • Multiblock elevators sometimes having desynced elevator floors
        • Elevator status tab not displaying the right maximum height
        • Pressure Chamber breaking partially visually when on a chunk border
        • Crash on oil worldgen when gregtech is in the instance
        • Aerial interface feeding only kicks in after a few seconds after world load
        • Few typo's and dead links in In-Game Wiki
        • Block Tracker Upgrade showing 'Target lost' when broken and replaced by a tracked block.
        • Programmer's 'Show Start' and 'Show Latest' button focus on pieces with an offset depending on the resolution of the monitor.
        • Extract items out of a Pressure Chamber Interface (only let it eject into an inventory).
        • Omnidirectional Hopper and Liquid Hopper 2 or 3 Speed Upgrades giving the same speed, as well as 4 and 5 upgrades.
        • Omnidirectional Hopper not extracting from an inventory if it can't fit in the item found in the first non empty slot.
        • Drone program going into an endless loop with certain conditions.
        • Entity Tracker glitching out with the Programmable Controller.
        • Chisel compatibility
        • Crash when using minigun drones on a server
        • Crash when shift-clicking in a refinery
        • Refinery only responding to redstone applied to the bottommost refinery
        • Preview render causing artifacts for existing tube modules
        • Pressure tube releasing air even though it has a module on a tube
        • Pressure chamber interface only allowing setting a filter for one item
        • Rare crash with Logistic Drones working with liquids.
        • Crash when right clicking a Logistic Frame and switching to a different item before the interface actually opens.
        • The Programmer doesn't update well when wearing a Pneumatic Helmet.
        • Coordinate puzzle pieces couldn't be set.
        • Client crash when clicking on 'Bottom' radio button in the Place puzzle piece.
        • Crash with Lycanite's Mob's and Entity Tracker.
        • You can't use upgrades in Logistic Drones.
        • Broken links in In-Game Wiki mod.
        • Assembly IO Unit can only be configurated with a Pneumatic Wrench.
        • Some tanks render as having a fluid still even though they are empty.
        • PneumaticCraft doesn't properly emit redstone :O.
        • ​Pressure Gauge Tube Module doesn't update the shown value.
        • External Program command crashes when removing the inventory it's looking at.
        • Crash when connecting a Label piece to a condition piece.
        • Broken links when pressing 'i' when navigating to IGW while having the Programmer GUI open.
        • Universal Sensor forgets GPS location on world reload.
        • The GUI of the Assembly Controller has a clickable area for NEI where it isn't desired.
        • Clicking one of the output tanks in the Refinery switches the redstone mode.
        • Drone can get stuck, causing things like running out of charge.
        • Drones are wonky when having >7 speed upgrades.
        • Dupe bug with Charging Station.
    • Project Red 4.5.16.77 - 4.7.0pre8.92
      • Added
        • Gem Armor
        • Fire Starter
        • Diamond panel to diamond reset recipe
        • Config option to erase pipe payload after wandering through a certain number of pipes.
        • Backpack tooltip for number of used slots
        • Electrotine power system
        • Battery
        • Inductive Furnace
        • Solar Panel
        • Low Load Power Cable
        • Item Barrel
        • Copper, Tin, Silver, and Electrotine ores
        • Charging Bench
        • Electric screwdriver
        • Jetpack
        • Teleposer
        • Frame Motor
        • Frame Linear Actuator
        • IC Workbench
        • IC Printer
        • Integrated circuit simulation engine
        • Cell gate IC parts
        • Creative mode IC Chip with instant and free prints
        • IC Blueprint reset recipe
        • IC Blueprint copy recipe
        • Jetpack particles and models
        • Crafting Extension chip
        • Project Bench
        • Auto Crafting Bench
        • Fuel Efficiency enchantment for jetpacks
        • Stock Keeper infinite stock option
        • Stock Keeper matching options
      • Changed
        • Dyes can now be used to change colour of segment displays
        • Machine placement orientation now relies on look angle instead of side clicked
        • Made marble caves larger
        • Rebalanced Electrotine Generator
        • Rebalanced Jetpack
        • Rebalanced Copper, Tin, Silver and Electrotine ores
        • Reworked Routing Chip guis
        • Rewrote Firewall pipe gui
        • Rewrote Request pipe gui
        • IC Printer can now pull items from adjacent inventories
        • Removed Routing chip upgrade system
        • Removed Routed Crafting pipe
        • Removed Routed Extension pipe
        • Moved crafting logic from crafting pipe to chip
        • Crafting chip can now be installed in any Interface pipe
        • New routing fx
        • Microblocks of inverted lamps will light up
        • Crafting chip now extracts up to a stack
        • Motors no longer continuously move blocks
        • Rebalanced motor power usage
        • Rebalanced solar panel power generation
      • Fixed
        • Coloured Lights compatibility
        • Recipes with microblocks
        • Chip upgrades not installing
        • Deviating lily farming overall loss
        • Lamps letting sky light through
        • Volcanos with large missing chunks
        • Volcanos' lava not flowing
        • Machines not dropping their contents on break
        • Backpacks require white dye on initial craft
        • Signal propagation issues from wires to framed wires
        • Unresponsive and glitchy containers and inventories
        • Dynamic cracking stone bricks
        • Dynamic Spreading mossy blocks
        • Wire corner connection bug
        • Block placer deploy angles
        • Block placer entity tracing
        • Block placer drops
        • Filtered importer ignoring filter on inventory pull
        • Container shift clicking to single item slot
        • ISidedInventory pathfinding bug for pressure tubes
        • Non-stackable redstone block strips being dropped from redstone pipes
        • Stone brick itemstacks with -1 block ID
        • Furnace recipe crash caused by other mods' errors
        • Copper and tin harvest levels
        • Server crash when using some IC gates
        • IC Gates not updating neighbors properly
        • IC Gates not recognizing white signal changes
        • Crash when resource packs change lily textures
        • Container item duplication exploit
        • Rebalanced frame motor electricity use
        • Thermal expansion auto-adding incorrect recipes for electrotine ingots and dusts
        • Solar panels no longer working after 1 day cycle
        • IC Printer not recognizing lever
        • IC Printer crashing because some mod added an invalid recipe
        • IC Printer container shift clicking
        • Dependency auto-downloader trying to use outdated links
        • Furnace recipe crash
        • Inteface pipe keeping logic after removing chip
        • Filtered importer destroying items
        • Redstone not connecting to machines properly
        • Analog IC IOs showing incorrect frequency in their guis
        • Teleposer server crash
        • Filtered Importer merging unstackable items
        • Lamps blocking mob spawning even when off
        • Crafting tree reporting incorrent missing items
        • Chip settings panels opening in inconvienient places
        • Filtered Importer not saving filter
        • Project Bench not pulling evenly from crafting slots
        • Routed pipes only seeing top stack for barrels and deep storage units
        • Items being routed to full inventories
        • IC Gate crash when using 2D wire renderer
        • IC NOT gates not cycling dead sides correctly
    • Railcraft 9.6.1.0 - 9.7.0.0
      • Added
        • Signalling Goggle Aura, a combination of the Tuning and Surveying Aura.
      • Changed
        • Steam Locomotives can now pull fuel and water from attached carts.
        • Rewrote the entire system for moving items and fluids around within Trains. It should be more compatible and less buggy than the previous system.
        • Sneak-clicking with a Surveyor or Tuner will now clear the current pairing operation.
        • Redesign Tuning Aura and add Surveying Aura for the Goggles. Should be more visible now.
      • Fixed
        • Rock Crusher can now crush Entities again.
        • Disabled Tile Entity caching on Bukkit. Bukkit doesn't seem to invalidate Tile Entities correctly. This is likely the cause of most issues with Multi-blocks on Cauldron. Sadly, caching is a significant performance booster when it works.
        • Detector and Directional Detector Track should wait a few ticks before turning off the redstone. Helps prevents pulsing while trains pass over, which often led to glitchy railway logic.
        • Make Receiver Boxes occasionally update their neighbors to prevent situations where the Receiver says one thing and attached blocks another. Could happen when the Receiver was in a different chunk from the adjacent block.
        • Have Block Signals save the last known position of track end positions to NBT. Should prevent Signals from returning Yellow if the chunk on the opposite end isn't loaded. May cause traffic jams and collision if your trains don't have Anchor Carts.
        • Increase the area that Anchor Carts keep chunkloaded from 3x3 chunks to 5x5 chunks in order to help reduce chunkloading derived issues for moving Trains.
        • Boilers and Hobbyist Engines should defer water triggered explosions until their own update tick. Should prevent other mods from crashing when their block randomly disappears mid-update.
        • Disabling any blocks or items used in Rock Crusher recipes should no longer crash. Issue #602
        • Prevent Locking Tracks from reseting in the middle of a Train by searching for nearby carts that are 'almost' on the track.
        • Various issues with Signal and Controller/Receiver pairing that could result in dropped links and other random bugs.
        • NPE in the Signal debug statements.
        • Minor issue with Energy Loader's IC2 integration.
    • Redstone Arsenal 1.1.1B1-85 - 1.1.1-89
    • Thermal Dynamics 1.1.0B2-149 - 1.1.0-161
    • Thermal Expansion 4.0.2B2-210 - 4.0.3B1-218
    • Thermal Foundation 1.2.0B1-95 - 1.2.0-102

     

    Configs Changed:

    • Custom Main Menu
      • Changed the URL for the changelog button
    • Thermal Foundation
      • Re-Enabled the animated texture for blaze powder now that the bug is fixed
    • Project Red
      • Disabled Copper, Tin, and Silver ore generation

    modpack: 

    FTB Trident
  • 1.3.0

    Updated:

    • Applied Energistics 2 RV2 Stable-9 - RV2 Stable-10
      • Fixed
        • Chunkloading behaviours not correctly updating the network
    • Aroma1997Core 1.0.2.13 - 1.0.2.14
    • Chisel 2 2.3.10.37 - 2.4.1.40
      • Added
        • EE3 Compatibility
        • Reversion upgrade for the Auto Chisel
        • Chiseled beacons that display every color
        • Purple AE2 Controller
        • Ore Dictionaries for 1.8 stones
        • Config for the bounding box of concrete
        • Config to disable the tooltip of blocks that generate in your world
        • Some sandstone
        • UberWavy future block
      • Changed
        • Chisels are now repairable in anvils
        • Hex Plating texture
        • Sandstone scribbles are now part of standstone
        • Animation on the void stone
        • Hex Plating is now blast proof
        • ME Controller texture
        • Texture of "Rusty Grate"
        • Waterstone and Lavastone will now use the still textures
        • Voidstone render has been retouched
      • Fixed
        • Packed Ice rendering and reduced the oil on it
        • Crash with putting a chisel into storage drawers
        • Diamond dupe of sorts
        • Multiple rendering crashes
        • Bookshelf rendering
        • Bad rendering code in layered items
        • Chisel using its own render pass
        • EnderIO Facades
        • Regular Voidstone CTM not working
    • CustomMainMenu 1.5 - 1.6
      • Added
        • Ability to use line breaks in tooltips
        • hoverSound and pressSound for text
        • fontSize property for text
    • JourneyMap 5.0.1 - 5.1.0
      • Added
        • About Dialog
        • Grid Editor
        • Actions > Delete Map
        • Actions > Disable Mapping
        • Options > Cartography has new options Cave Render Distance, Surface Render Distance, Render Frequency, Render Passes, Reveal Shape, Always Map Caves, Always Map Surface
        • Keybindings for '[' and ']' now both switch between day/night/caves on the minimap
        • Support for Carpenters Blocks
      • Changed
        • Map Type is now show briefly on the minimap when you toggle
        • You can now press ctrl + to switch between the setting values of Options/Advanced/Tile Render Type
        • You can now press ctrl - to switch between the setting values of Options/Cartography/High Map Quality. Works with either minimap or full screen
        • Options Manager Category sections look and act more like a typical accordion panel
        • Torches from AE2, Carpenters Blocks, Chisel and Extra Utilities no longer cast shadows
        • Waypoints are now hidden when Minecraft's HUD is disabled (F1)
        • Removed Options > Advanced > Chunk Offset, Chunk Poll
      • Fixed
        • Biome coloring for TerraFirmaCraft Salt Water and Salt Water Stationary
        • Getting the colors of Botania double-height flowers
        • JourneyMap being installed on server
        • Crash with Java 6 (If java 6 is used the mod just disables itself)
        • Player icons not showing on the map
        • Waypoint manager not saving waypoint changes if you pressed ESC instead of the close button
        • Waypoint manager scroll behaviour being inverted
        • Options manager not properly refreshing journeymap's behaviour if options were changed using only keystrokes
        • Color Palette rendering as all black when some mods changed
        • Minimap not updating underground
        • Entities implementing INpc being considered hostile
        • Expired textures being disposed of on main thread
        • Thaumcraft boss mobs not having name tags displayed on map
        • Error messages for failed waypoint imports from Rei's or Voxel
        • Inability for LAN servers to have different JourneyMap versions among clients
        • Error messages for missing icons
    • NEI Integration 1.0.9 - 1.0.11
      • Fixed
        • Crash with Forestry 3.6.0
    • OpenModular Turrets 1.3.8-35 - 2.0.1-137
    • PneumaticCraft 1.8.2-84 - 1.9.2-88
    • Redstone Arsenal 1.1.0-80 - 1.1.1B1-85
      • Fixed
        • Issue where non-keyboard key bindings could crash the game
    • Thermal Dynamics 1.0.0-122 - 1.1.0B2-149
      • Added
        • Config for the size of the inner duct models
        • Covers Tab
        • Super-Laminar Fluiducts
        • Luxducts
        • Redstone Relay
      • Fixed
        • Issue where accessing a duct from ForgeDirection.UNKNOWN
        • Corner case extraction issue with retrievers on fluiducts
    • Thermal Expansion 4.0.1-182 - 4.0.2B2-210
      • Added
        • FluiVac, moves fluids around
        • Flux Chiller, like Flux Igniter except cold.
        • Flux Transfuser, moves RF around
      • Changed
        • Excitation Field Limiter now adjusts the power curve on a dynamo
        • Trivection Chamber now allows the furnace to cook food very efficiently
        • Augment tooltips have been clarified with regard to power vs energy consumption
        • Redstone Conductance Coil's icon has been mirrored to alleviate confusion
      • Fixed
        • Caches now guard themselves against the Hopper's rampant stupidity
        • Visual glitch with the Enervation Dynamo and items containing a lot of RF
        • Issue with the Induction Smelter and the configurable Ore Multiplier
        • Phytogenic Insolator being access from a colorless side
        • White Glowstone Illuminators being interpreted as a default color on login
    • Thermal Foundation 1.0.0-81 - 1.2.0B1-95
      • Added
        • Tectonic Petrotheum
        • Zephyrean Aerotheum
        • Forge Lexicon
        • Blitz Rod, Blitz Powder, Basalz Rod, Basalz Powder, Aerotheum Dust, Petrotheum Dust
        • New mobs Blitz (air) and Basalz (earth)
        • Configuration GUI
        • Ore Generation File
        • Armor and Tools for each metal
      • Changed
        • Artwork for some of the old materials has changed to ensure a consistent style with the new dusts
        • Blizzes no longer assault random animals
        • Blizz spawn logic
      • Fixed
        • Torches may now be placed on all storage blocks
    • ttCore 0.1.0-67 - 0.1.1-78
      • Added
        • Info button
        • Auto-Smelt enchantment
        • More Keys
      • Changed
        • Overhauled mod list GUI to allow sorting, searching and use ingame
        • Config file to be in ttCore directory
        • Holding shift with an item in hand should prevent right click harvest
      • Fixed
        • Resorting the mod list messing up the selected mod
        • Child mods showing in list after resorting
        • Path for cropConfig.json
        • Running before config is generated crashing at load
        • NPE when killing an entity with an XP Boost bow
    • Wawla 1.3.0 - 1.3.1
      • Added
        • TNT fuse time support
        • Item frame support
      • Fixed
        • Issue which broke the vanilla entity module
        • Issue with mob skulls, they should now work again
           

    Config Changes:

    • Disabled Blaze powder animation in CoFH due to a bug

    modpack: 

    FTB Trident
  • 1.2.0

    Disabled MobiusCore by default

    Updated:

    • Applied Energistics RV2 Stable-1 - RV2 Stable-9
      • Added
        • Grinder Recipes to CraftGuide
        • Inscriber Recipes to CraftGuide
      • Changed
        • Certus Quarts now has its own ore dictionary entry
      • Fixed
        • Checking for BC Classes
        • Inventory Caching
        • CraftGuide Integration lag
        • Crash with level Emitter and P:R Alloy Wire
        • BC Integration
        • Network deactivating with a multiple of 256 channels used
    • Carpenter's Blocks 3.3.4.2 - 3.3.6
    • CodeChickenCore 1.0.4.29 - 1.0.6.43
    • CodeChickenLib 1.1.3.127 - 1.1.3.136
    • CustomMainMenu 1.4 - 1.5
    • Ender Storage 1.4.5.27 - 1.4.7.33
    • Fast Leaf Decay 1.0 - 1.1
    • Funky Locomotion beta-5a - beta-5c
    • Hardcore Darkness 1.4 - 1.5
    • INpureCore 1.0.0B9-60 - 1.0.0B9-62
    • Modular Powersuits 0.11.0.178 - 0.11.0.181
    • NEI Addons 1.12.7.21 - 1.12.10.33
    • Not Enough Items 1.0.4.90 - 1.0.4.107
    • Numina 0.4.0.100 - 0.4.0.101
    • PneumaticCraft 1.6.8-72 - 1.8.2-84
    • Secret Rooms 4.7.1.375 - 4.7.1.406
    • Wawla 1.2.1 - 1.3.0
      • Added
        • Support for Jewelrycraft 2
        • Light support for over 50 mods
        • TNT Fuse time support
        • Item Frame support
      • Changed
        • Project now uses a mcmod.info file
      • Fixed
        • Non-villager zombies shouldn't have a profession line
        • Non-tamed pets shouldn't have a sitting line
        • Wawla should be a client optional mod
        • Issue which broke the vanilla entity module
        • Issues with mob skulls
           

    Config Changes:

    • OpenBlocks liquid filled tanks hidden from NEI
    • BiblioWoods items hidden from NEI 

    modpack: 

    FTB Trident
  • 1.1.0

    Updated:

    • Applied Energistics 2 rv2-beta-18 - rv2-stable-1
    • Battlegear 2 1.0.7.0 - 1.0.8.0
    • Bibliocraft 1.10.2 - 1.10.4
    • CodeChickenLib 1.1.1.110 - 1.1.3.127
    • CoFHCore 3.0.0RC7-211 - 3.0.2-262
    • Custom Main Menu 1.2 - 1.4
    • ExtraBiomesXL 3.16.0 - 3.16.2
    • Extra Utilities 1.2.3 - 1.2.4c
    • Flan's Mod 4.9.0 - 4.10.0
    • Forge Multipart 1.1.1.320 - 1.1.2.331
    • Funky Locomotion beta-4 - beta-5
    • Hardcore Darkness 1.2 - 1.4
    • INpureCore 1.0.0B9-54 1.0.0B9-60
    • Inventory Tweaks 1.58-147 - 1.59-dev-152
    • MineFactory Reloaded 2.8.0RC8-86 - 2.8.0-104
    • Mob Properties 0.3.4 - 0.4.0
    • MrTJPCore 1.0.5.11 - 1.0.5.12
    • NEI Addons 1.12.3.11 - 1.12.7.21
    • NEI Integration 1.0.3 - 1.0.9
    • OpenBlocks 1.3 - 1.4.3
    • OpenModsLib 0.6 - 0.7.3
    • OpenModularTurrets 1.3.4-27 - 1.3.8-35
    • PlayerAPI 1.2 - 1.3
    • PneumaticCraft 1.5.2-50 - 1.6.8-72
    • Project RED 4.5.15.75 - 4.5.16.77
    • Railcraft 9.5.0.0 - 9.6.1.0
    • Redstone Arsenal 1.1.0RC7-65 - 1.1.0-80
    • Resource Loader 1.0 - 1.2
    • Solar Expansion 1.5a - 1.6a
    • Special Mobs 3.0.3 - 3.1.1
    • Thermal Dynamics 1.0.0RC8-105 - 1.0.0-122
    • Thermal Expansion 4.0.0RC7-141 - 4.0.1-182
    • Thermal Foundation 1.0.0RC7-62 - 1.0.0-81
    • Tinkers Construct 1.8.3b - 1.8.5

    modpack: 

    FTB Trident