Changelogs

  • 1.11.2

    Configs:

    • Infinity Bee added to Gendusty in preperation for Hard-Mode
    • Removed Yellorium from AnotherOneBitesTheDust TE/EIO/IC2 config to block a current exploit

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.11.1

    **HOTFIX**

    • Rolled back Avaritia to 0.2b to fix the mystcraft/rftools crash when DIM13 already existed in a save.

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.11.0

    Mods Added:

    • Avaritia 0.2c
    • Brandon's Core 1.0.0.6
    • EnderCore 0.1.0.24_beta
    • ModTweaker 0.9.3

     

    Mods Updated:

    • AOBD 2 2.8.1 - 2.8.4
      • Fixed
        • Crash with RotaryCraft V8a
        • Crash when Big Reactors and RotaryCraft are put together
        • Issue with Factorization's Dark Iron and RotaryCraft
        • Issue with Magneticraft API
    • Aroma1997Core 1.0.2.14 - 1.0.2.15
    • AromaBackup 0.0.0.5 - 0.0.0.5.b17
      • Fixed
        • Bug with not saving the world once a backup is done
    • Bdlib 1.9.1.97 - 1.9.2.104
      • Added
        • Detailed tooltips to multiblock controllers/modules
    • BiblioCraft 1.10.5 - 1.11.1
      • Added
        • Framed Chest
        • Stockroom Catalog
        • Locked message to blocks that have been locked with the lock and key when another player tries to use that block
      • Changed
        • Fancy workbenches now connect to bookcases
        • Recipe books can now be used to craft items without a workbench
        • Can now navigate between lines on the clipboard with the arrow key
      • Fixed
        • Crash related to tossing items
    • Blood Magic 1.3.3-11 - 1.3.3-13
      • Changed
        • Improved performance
      • Fixed
        • Dynamic Mace mine speed
        • Arm rendering with Bound Armour
    • Botania r1.7-208 - r1.7-221
    • Buildcraft 7.0.19 - 7.0.21
      • Added
        • Clay fluid pipe
      • Changed
        • Improved Blueprint Library GUI
        • Fluid pipe capacity scaling with fluidMultiplier
        • Improved Zone Planner (Dynamic Texture, Zooming In)
      • Fixed
        • Creative Only blueprints partially working in Survival worlds
        • Incorrect behaviour with Forestry/Railcraft engines
        • Logistics Pipes VerifyError crash
        • Overly dark water with non-sky lighting
        • Quarry making server crash when used and chunkloading is off
        • Builder inconsistently respecting OreDict
        • ClassCastException when trying to plant reeds
        • Random minor crashes
    • Carpenter's Blocks 3.3.6 - 3.3.7
      • Added
        • Config for rail slope fill
        • Top face rendering to routable fluids
        • Permissions support for offline-mode servers
        • Inverted collapsible block and converted to 16-step increments (existing ones will break)
      • Changed
        • Garage door can now be connected in any contiguous configuration and will act as a single entity.
        • Garage door open/close sound now only plays from piece closest to player.
        • Garage door now fills in voids introduced by destroying barriers beneath a door piece (configurable).
        • Garage door now better replicates adjacent door properties upon creation.
        • Garage doors in open state no longer susceptible to explosion damage.
        • Garage doors in closed state now destroy properly from explosions.
      • Fixed
        • Dupe bugs
        • Light cache crash
        • Mob spawns and crop growth
        • Daylight sensor not updating neighbours properly
        • Garage door not checking power state of connected doors
        • Only hearing default wooden block sounds
        • Permissions to resolve issues like safe breaking animations
    • Chisel 2 2.4.1.40 - 2.5.1.44
      • Fixed
        • ClassCastException with the GUI
        • Console Spam
    • Custom Main Menu 1.6 - 1.8
      • Added
        • openFolder Action
        • synced Property to PanoramasSlideshow capabilities for normal images
      • Fixed
        • Splash texts changing everytime a GUI is reopened
        • Panoramas animationSpeed not working
        • All Menus without a splash text crashing
    • DecoCraft 2.0.2 - 2.1.1
      • Added
        • 50+ Models
      • Changed
        • Rendering system so it is much faster
        • Shift clicking will ignore the bounding of other models allowing you to place models within models
      • Fixed
        • Glass and Snow blocking placement
        • Potential problem with fake tile entity casting
        • Issue preventing placing materials in the Decobench
        • Missing texture parts bug
        • Load time
    • Draconic Evolution 1.0.1c - 1.0.2-snapshot_3
      • Added
        • Draconium Infused Obsidian.
        • Draconic Portal.
        • Draconium and awakened draconium blocks to the ore dictionary.
        • New armor model
        • Flow Gates.
        • Draconic Reactor (WIP)
      • Changed
        • Stabilized spawner's will now keep their original mob type when created. 
        • Mobs spawned by stabilized spawner are now allowed to despawn after 30 seconds.
        • Increased the length and render distance of the particle generator beam.
        • Shortened the teleport sound.
        • Crystal binder can now rotate blocks.
        • Implemented ore dictionary in recipes.
      • Fixed
        • Energy crystal name localisation in hud.
        • Weapon aoe not using power.
        • Rendering error caused by the energy infuser.
        • Draconium dust not smeltable in TE redstone furnace. 
        • Game freezing for a few seconds on startup.
        • Spawner blacklist config just preventing the soul drops.
        • Energy relay recipe.
        • Minor rendering bug in energy infuser GUI.
        • Energy core crash when placed.
        • Server crash
    • Ender Tech 0.3.2.388 - 0.3.2.399
      • Added
        • Config to alter the Ender Tank's energy input rate
      • Changed
        • Ender Tanks now have no maximum multiplier limit
        • Large amounts of fluid now render correctly in the GUI
        • Exchangers now Sil Touch blocks by default
      • Fixed
        • Texture corruption bug present when EnderTech is included with mods like Immersive Engineering/SpaCore
        • Duplication exploit when and Exchanger is used in an Autonomous Activator and there is a single item left in a stack. This fix makes it so that Fake players will not be able to operate on the last iteam in a stack on the Exchanger.
    • Ender Zoo 1.0.13.30 - 1.0.15.32
      • Changed
        • Lowered default chance a Dire Slime is spawned
      • Fixed
        • Fake players being able to spawn Dire Slimes
    • EnderIO 2.2.8.381 - 2.3.0.415_beta
      • Changelog unavailable
    • Extra Utilities 1.2.9 - 1.2.11
      • Added
        • Mini-chests (only one slot)
        • Slightly-larger chests (27-slots but don't connect to neighbours)
      • Changed
        • End of Time now has proper rendering for rain
      • Fixed
        • Issue with networking in certain Forge builds
        • Minor typo in the TCon integration logging
        • Builders wand eternally right clicking the same location
    • Forestry 3.6.3.20 - 3.6.6.24
      • Fixed
        • Exception when loading Alveary Heater
        • Invalid alleles error when a farm tries to pick up a butterfly or bee
        • Squeezer recipes to prioritize specific recipes over OreDict recipes
        • BeekeepingLogic overwriting queen with old data
        • Worktable handling of tools and advanced recipes
    • Funky Locomotion beta-5c - beta-7
      • Added
        • Frame Boosters. This increases the speed of a Frame Pusher/Puller/Slider by number of boosters x 100%. Frame Boosters require power. 
      • Changed
        • The Funky Locomotion wrench/iWrench now both implement the 'wrench interfaces' from BuildCraft, CoFHCore, AE2, EnderIO, and MFR, Provided their APIs are available. They can be used as wrenches for any of these mods
        • Funky Locomotion will attempt to forcefully close the GUI of a tile entity that is about to be moved (to prevent item dupes)
        • When blocks start moving they will start rendering instantly giving a much smoother look. This may impact performance so a config is added to disable this.
        • Funky Locomotion blocks will now recognize any wrench that uses a compatible WrenchAPI class
      • Fixed
        • Crash when a dimension is not registered properly client-side
        • Crash when there are no players near a moving frame
        • Removed possible memory leak when client tiles are unloaded
    • Gendustry 1.5.2.107 - 1.6.0.125
      • Added
        • Custom hive spawning system
        • Error sensor cover
        • Pollen scrubber upgrade
        • Option for custom bees to only register when a specific mod or oredict entry is present
      • Changed
        • Tools can now be charged using normal crafting and redstone dust/blocks
        • Apiaries will now emit a block update when error state changes
        • Apiaries will now drop covers when broken
      • Fixed
        • Housing and bee keeping mode mutation modifiers
        • Apiary BC gate triggers not working
        • Apiaries not connecting correctly to some redstone wires
        • Custom bee products not working correctly if they use the same drop chance
        • Incorrect custom localization loading
        • Issues with some locales that use weird latin letter upper/lower case mappings (e.g. Turkish)
    • Headcrumbs 1.5.5 - 1.6.0
      • Added
        • Support for Et Futurum Mobs
      • Changed
        • Updated names
        • Twilight forest trophies can now be converted into wearable heads
    • Immersive Engineering 0.5.1 - 0.5.4
      • Added
        • Localization for IE villager
        • Mod-priority system allowing users to configure which mod they'd like the ores the excavator spits out to be from
        • Blacklist for dimension IDs
        • Config to force-enable the crushing of ores with the Engineer's Hammer
        • MineTweaker support for the Arc Furnace
        • Metal dusts smelting in the Arc Furnace
        • Concrete and Concrete Tile
        • Silver bullets
      • Changed
        • Disabled EE3 compat module
        • Moved Coke Blocks, Coke Oven Bricks, Blast Furnace Bricks, and Hempcrete to a separate block class to allow for multiparts and carpenter's blocks
        • Improved chance of lightning rod getting hit
      • Fixed
        • Bounding boxes on slabs
        • Shift-clicking items in the arc furnace
        • Arc Furnace structure + collision
        • Broken Blueprint crafting
        • Arc Furnace not updating its electrodes when shut off by redstone
        • Raytracing of connectors allowing for invalid connections
        • Placement issues of connectors replacing blocks and hovering in the air
        • Blueprints spawning as dungeon loot
        • Raytracing on HV relays
        • Dupe bug with blueprints
        • Tooltips rendering below text
        • Excavator's chance system
        • Appearance update of the Arc Furnace when its shut off by redstone
        • Arc Furnace should respect the stack size limit now
        • Rare NEI crash
        • Dense Ores not registering for the crushes
        • Crop growth display for WAILA
        • Extraction of items from Arc Furnace
        • Derpy crafting-navigation arrows in manual
        • NPE in the Arc Furnace when a recipe without slag is processed
        • MineTweaker Integration for Squeezer and Fermenter
        • Coke Oven and Blast Furnace dropping an extra block when broken
        • Possible source of lag when machines recieve RF
        • Typo in an oredict name
        • Item insertion and extraction for Squeezer and Fermenter
        • Item insert for coke oven
        • Issue of disappearing wires
    • IndustrialCraft 2 2.2.759 - 2.2.774
      • Added
        • More description to the config files
        • Energy Component
        • Gravel -> Stone dust ore washing recipe
      • Changed
        • Made Solid Canning machine accept all kinds of food. Should work with modded ones
        • Made Charging Batteries more similar to normal batteries
      • Fixed
        • Kinetic Generator + ore washing plant textures
        • Tesla Coil particles
        • Used reactor items not being reusable in recipes.
        • Various other issues
        • Component heat vent recipe
        • Additional recipes using Nuclear Reactor components
    • LogisticsPipes 0.9.2.29 - 0.9.2.46
      • Changed
        • Gave pipe block a name
      • Fixed
        • Messaging when there is no new version available
        • Item positioning in item frames
        • Pipe not being initialized
        • Route detection over TD Item ducts and unrouted pipes
        • Damage WildCard handling in special cases
        • Various other issues
    • Magic Bees 2.3.3 - 2.3.5
      • Added
        • Enchanted Soil. Makes plants grow faster.
        • Thaumcraft Bees (Vis Branch): Rejuvinating, Empowering, Nexus, Tainting, Purifying, Ravening breeds
    • McJtyLib 1.2.0 - 1.5.0
      • Fixed
        • Placing blocks with no GUIs next to each other requiring sneaking
        • Bug where clearing the text using RMB would not send text events
        • Bug with the GUI style button handling for GUI's that are connected to items
    • Morpheus 1.6.9 - 1.6.10
      • Fixed
        • Mod info location
    • ProjectRed 4.7.0pre8.92 - 4.7.0pre9.92
      • Fixed
        • Barrel crash when attaching routed pipes
        • Item dupe exploit
        • Bugged framed red alloy wire recipe
        • Server hanf when configuring some gates
        • Electrotine generator and charging bench not dropping items when broken
        • Item hiding for routed pipes on barrels
    • Railcraft 9.6.1.0 - 9.7.0.0
      • Added
        • Steam locomotives can now pull fuel and water from attached carts
        • Signalling Goggle Aura, a combination of the Tuning and Surveying Aura
      • Changed
        • Rewrote system for moving items and fluids around within trains. Should be more compatible and less buggy
        • Sneak-clicking with a surveyor or tuner will now clear the current pairing operation
        • Redesign Tuning Aura and add Surveying Aura for the Goggles
      • Fixed
        • Rock Crusher not being able to crush entities.
        • Tile Entity caching on Bukkit by disabling it.
        • Detector and Directional Detector Track pulsing while trains pass over, which often led to glitchy railway logic.
        • Situations where a Receiver Box says one thing and attached blocks another.
        • Block Signals returning Yellow if the chunk on the opposite end isn't loaded.
        • Chunkloading derived issues for moving Trains by increasing the area that Anchor Carts keep chunkloaded from 3x3 chunks to 5x5 chunks.
        • Boilers and Hobbyist Engines should defer water triggered explosions until their own update tick. Should prevent other mods from crashing when their block randomly disappears mid-update.
        • Crash when disabling any blocks or items used in Rock Crusher recipes.
        • Locking Tracks resetting in the middle of a Train by searching for nearby carts that are 'almost' on the track.
        • Various issues with Signal and Controller/Receiver pairing that could result in dropped links and other random bugs.
        • NPE in the Signal debug statements.
        • Minor issue with Energy Loader's IC2 integration.
    • RFTools 3.30 - 3.35
      • Added
        • 'autofocusSearch' option to disable the auto focus on the search bar in the modular storage GUI. Also fixed the bug where clearing the text with RMB would not be remembered (requires new mcjtylib).
        • New 'preventInterdimensionalTeleports' option to prevent teleportation within the same dimension for the charged porter as well as the transmitter/receiver combo (disabled by default of course).
        • New 'voidOnly' config option to automatically blacklist all terrain dimlets except for 'void'. This is an easy option for server owners that are worried about RFTools dimensions taking too many resources but still want to allow efficient dimensions.
        • Infused diamond as a new crafting ingredient (only for the new advanced porter right now).
        • Advanced charged porter that supports multiple destinations (4), has a bigger energy capacity and works four times faster.
      • Changed
        • By doing ctrl-click on the shield projector it will also scan for template blocks that are only connected on corners (i.e. the template blocks don't have to touch anymore). Also added support for this for OC and CC (composeShieldDsc command)
        • The tier 3 shield can now hold 3 times as much RF in its internal buffer, can accept 2 times as much RF/t per side (10000 now) and can make shields 4 times as big (4096 blocks).
        • It is now possible to make four types of shield templates (put a template in a crafting grid to switch it to the next type) which makes it possible to have adjacant shields that are controlled by different shield projectors
        • Improved the matter beamer lasers using code stolen from Deep Resonance.
        • Made the stacksize of dimlets configurable. Default is still 16.
        • Changed ore dictionary dimlet registration so that it will try to find the most expensive entries given by IMC or config to create the final dimlet. This is for situations where there are multiple versions of the same ore in the dictionary and multiple mods assign different rarities/costs to each of these ores. RFTools will then find all the configuration values for that dimlet and pick the most expensive one. If one of the mods blacklists the ore then it will be blacklisted for all.
        • Put the shield projector + shield blocks to the builder blacklist as moving it doesn't work very nicely.
      • Fixed
        • A cheaty bug where the crafter would repair or recharge items based on previous recipes that were made with the fully repaired item but then supplied with lower quality/charge items.
        • Right clicking shields with a wrench crashing servers.
        • An exploit with the builder mode in copy for blocks where different meta means a different block and not just a different color.
        • IMC message blacklisting of dimlets.
        • A bug in the crafter when crafting fireworks in some situations.
        • Rain dimlet not working in some situtations
        • ​RF network monitor giving wrong RF/t values
        • A crash when the matter receiver was configured to need no power.
        • Crash with the 'no rain' and 'no thunder' dimlets on servers.
        • Invisible shield blocks from still making adjacent non-shield blocks appear darker. Now invisible shield blocks are truely invisible.
        • A typo in the shield projector GUI.
    • Storage Drawers 1.5.12 - 1.6.1
      • Added
        • Several nuggets to the ore dictionary whitelist to counteract TCon oreberries disabling those keys
        • Several common metals to conversion whitelist
        • Packing tape item to tape drawers shut
      • Changed
        • More recipes now use ore dictionary
        • Compacting drawers will prefere same-mod materials when looking for more-compact versions
        • If Extra Utilities is present, compressed sand will be preferred over sandstone in compacting drawers
        • Drawers can be taped to keep contents/upgrades when broken for easier relocation
      • Fixed
        • Item equivalency bug in compacting drawers for some item configurations
        • Some compacting drawer tiers not working if an associated ore dictionary entry was blocked
        • Block label rendering for some users
        • Illegible numbers in drawer GUI when using the unicode font
        • Incorrect recipe for refined relocation version of compacting drawers
        • Compacting drawer descending lookups failing in some circumstances
        • Status upgrades for pack versions of drawers
    • Tinker's Construct 1.8.5 - 1.8.7
      • Added
        • Alumite, Ardite, Cobalt, and Manyullyn Bricks
        • Cactus, Paper, and netherrack textures for some of the ranged weapons
        • RFTools integration/balance
      • Fixed
        • Potential crashes with armor stuff
        • Potential crash when smeltery size changes
        • Potential crash with the lumber axe
        • CraftingStation Chest NEI stuff
        • Dupe bug
        • Enderium not being blacklisted as Mystcraft Page
        • Crash with bolts and external mod integration
        • Possible crash with thrown daggers
        • Crashes with worldgen

     

    Mods Removed:

    • Not Enough Keys (Very little mod support, really not needed anymore)
    • ttCore (Replaced with EnderCore)

     

    Config Changes:

    • World Gen Changes
      • Reduced TiC Aluminum to cluster size of 4 instead of 8
      • Reduced AE2 Certus number of clusters from 8 to 6
      • Reduced PR Ruby/Peridot/Saphirre number of clusters from 8 to 4
      • Added PR Electrotine Ore to world gen (In old worlds you can set the retrogen to true in PR's config file to generate this ore in your current world)
        •  Line 69 of ProjectRed.cfg --> B:"Electrotine Ore retrogen"=true
    • Endercore firework achievements set to false
    • Mystcraft per save profiling set to false (Will prevent profiling with every new world created within Infinity)

     

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.10.1

    Configs:

    • Disable Dire Slimes from EnderZoo

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.10.0

    Added:

    • McJtyLib 1.2.0
    • Storage Drawers 1.5.12

    Removed:

    • Thaumic Horizons (Issues with hardcoded configs)

    Updated:

    • AOBD 2.7.1 -  2.8.1
      • Added
        • Support for Mariculture
        • Support for Magneticraft
        • Missing recipes for nuggets -> ingots and vice versa
        • Support for melting down clusters and crushed ores in a TInker's Construct smeltery
      • Changed
        • Removed support for UltraTech
        • Updated to latest Hydraulicraft and Immersive Engineering API
      • Fixed
        • Startup crash related to fluid registering
    • Biblocraft 1.10.4 - 1.10.5
      • Added
        • Solid redstone/pulsed redstone toggle button to the clock
        • Tooltips to the framed block items
        • "diary" to the default list of words for books
      • Fixed
        • Packet hack exploit
        • Couple dupe bugs with the slotted book
        • Rendering bug on the shelf
    • Botania 1.7-204 - 1.7-208
      • Added
        • Brew of Absolution that clears all potion effects.
        • Some tiny potato variants :3
        • "update notification message" to the version checker config option's description
        • Ability to add Emeralds to the Cocoon of Caprice to influence the outcome towards something different.
        • Ability to take notes in the lexica botania.
        • Manastorm Charge, a new fun explosive thing that also happens to have another use...
        • Ability to transmute between all vanilla flowers with the alchemy catalyst.
        • Vanilla Coarse Dirt to the botania creative tab, because ya know, it's craftable with botania and stuff.
      • Changed
        • The Cacophonium texture to not be horrible
        • The color of the Brew of Vanity's Emptiness to be different from the new Brew of Absolution.
        • Disabled the number keys in the Floral Pouch to fix a dupe.
        • If a tiny potato is named, the name will only show up when you're looking at it.
        • If you lose your Lexica Botania in Garden of Glass you can now exchange a Sapling for it by right clicking with it on the Mana Flame.
        • The Endoflame now caps how much each fuel is worth to the value of a Coal Coke Block
        • The Influence lens can now move mana bursts.
        • The Blaze Lamp's burn time to be 10x that of a blaze rod rather than 9x. Also made that value half if Garden of Glass is enabled.
        • The Cocoon of Caprice's texture to be 64x32 rather than 48x32, that apparently was making it not display properly in some setups.
        • The Black Hole Talisman to no longer use up items in creative.
        • The Black Hole Talisman to now tell you what block is in it in the item's name, it also shows how many are remaining when you place a block.
        • The Ghast Tear to Ender Pearl recipe to a 1:1 ratio conversion.
        • The Hopperhock to now ignore damage on items that stack up to 1 and can be damaged, it'll also ignore the mana value on anything that can store mana.
      • Fixed
        • Visual bug with the Petal Apothecary when a seed is thrown in the middle of two or more Petal Apothecaries that have a complete recipe.
        • Ender brick slabs breaking in one hit.
        • Flowers being able to pull mana from and put mana into mana pools or spreaders that no longer exist.
        • Agricarnation Petite having the wrong range.
        • The tiny potato's jump animation being somewhat jaggy.
        • There being a "botania.sign-1" slot in the Eye of the Flugel under some occasions.
        • Crash when opening the Lexicon Index.
        • Crash when opening the Lexicon Index
        • Buried petals displayed an unlocalized name on waila or other name viewing things of the sort.
        • Cocoon of Caprice not saving its data properly.
    • Buildcraft 7.0.15 - 7.0.19
      • Changed
        • Packages can now be thrown via Dispensers and Stripes Pipes
        • Knights and Butchers now respect all your fancy sword enchantments, knockbacks and damage modifiers.
        • Fluid pipes are now extra glowy
      • Fixed
        • Integration Table messy extraction behaviour
        • robots movement desync when going through fluids
        • potential crash with invalid recipe in Stamping Table
        • the work in area and load/unload area allowing non map locations items as parameters
        • Fluid pipe behaviour regression
        • Integrated hollow facade becoming non-hollow
        • Rotating pipe orientation not working well in blueprints
        • Void fluid pipe having wrong colours
        • Crash on corrupt facade
        • Disconnect on large-resolution Zone Planner fullscreen
        • Boxes ignoring the south and east boundaries when rounding
        • Accidentally setting an area in the Zone Planner GUI upon pressing fullscreen
        • Compact Lens->Filter "diodes" not acting correctly
        • Gate Copiers not clearing correctly
        • Paintbrush not being re-dyeable if not fully used
        • Robots going to unreachable stations passing through walls
        • Stripes Pipe "breaking" fluid blocks
        • Wrench failing to rotate double chests and beds
        • Autarchic Gates not reacting to short pulses on Single Energy Pulse mode
        • Programming Table robot board mixups
        • Builders unable to place liquid in survival mode
        • Architect Table's defined area box not visible >64 blocks
        • Advanced Crafting Table excess tick times in certain circumstances
        • Robot crash on chunk unload/reload
        • Pipe name not displaying in WAILA
        • Fluid tanks rendering incorrectly in Builder
        • Knight/Butcher not emitting Forge attack events
        • Restoring robot block breaking state could fail
        • Stripes pipes placing extra blocks, and the behaviour of the stripes robot placing blocks
        • Quarry/Mining Well no longer connecting to front for some users
    • EnderZoo 1.0.11.28 - 1.0.13.30
      • Added
        • Dire Slime
      • Fixed
        • Wither Cat spawning in dark areas
        • Concussion creeper teleporting to void
        • Spawn config biome filters not always applied correctly
    • Extra Utilities 1.2.8 - 1.2.9
      • Changed
        • Ender Collectors can now be given filters
      • Fixed
        • Trash can crashing when placed next to MFR tiles during saving
    • Forge Relocation 0.0.1.3 - 0.0.1.4
    • Immersive Engineering 0.4.4 - 0.5.1
      • Added
        • Arc Furnace
        • Metal slabs
        • Blueprint crafting. This will be used for bullets and other things in future
        • Homing and Wolfpack bullets
        • Engineer Villager to sell IE items
        • Metal nuggets
        • A world saving hook in the hopes of fixing that issue of wires vanishing on world reload
        • WAILA compat for hemp
      • Changed
        • Connectors only accept power from the correct side now
        • The mousewheel can be used to changed pages in the manual
        • poweroutput config for dynamos to a double, to allow for more precise modifiers
        • Buffed electro upgrade for the revolver
        • Bullets to be craftable with blueprints and added config for more costly bullets
        • Capacitors to no longer be ImmersiveConenctable. Dunno why I made them that in the first place...
        • Prevented Multiblocks and Connectors from being teleposed by BloddMagic
        • Updated Manual for new content added
        • Formatting in manual, addon devs beware!
        • Localization of High-Voltage Wire Coil to match its connector
        • Enabled the Diesel Generator to be mirrored by clicking the center of the generator-block side
        • Allowed placing of ladders/torches/other things on certain parts of the multiblocks
        • Extended GregTech support to include most ores, also possibly fixed energy transport
        • Removed OreDict tooltip and moved tooltips to clientside-only
      • Fixed
        • Critical bug with revolvers
        • Derpy in-hand rendering for fences
        • Old GPU incompatibility with textures
        • Raytracing on LV connectors
        • BlastFurnace gui opening clientside
        • TCon interaction
        • BlastFurnace glitch of running out of fuel before finishing a stack of iron
        • Revolver render to finally show the internal parts of the electrodes
        • Revolver render to build correctly for flavour-linked render additions
        • Degrading electrodes in unpowered Arc Furnace
        • Electrodes not rendering
        • Slabs not placing against doubleslabs
        • Villager selling the wrong wire
        • Steel not being craftable into blocks, nuggets and slabs
    • Industrial Craft 2 2.2.756 - 2.2.759
      • Changed
        • Recipes now load from the config folder
    • Logistics Pipes 0.9.2.18 - 0.9.2.29
      • Fixed
        • Texture and dropping of the unrouted pipe
        • Unrouted pipe ignoring disconnection upgrade
        • Satellite pipe ignoring disconnection upgrades
        • Block Sign Creator usage on non routed pipes
        • LP fluid pipes not showing fluid and not connecting to BC pipes
        • Java 6 compatibility
    • MrTJPCore 1.1.0.30 - 1.1.0.31
    • Mystcraft 0.12.2.00 - 0.12.3.00
      • Added
        • New Villager trading system
          • Villagers start with a collection of three types of cards (3 of each)
          • Villagers start with 5 booster packs
          • Booster packs cost 20 emeralds
          • Villagers will sell their individual cards for emeralds
          • Emeralds are deducted directly from the main inventory
          • Villagers will restock their cards and boosters over time (chance to restock one of something every 5 mins)
          • Restocking will happen even if the villager is unloaded
          • Restocking will happen even if the villager GUI is currently open
          • Villagers will never "forget" the three kinds of cards they started with
        • Indicator for missing link panel to book binder
      • Changed
        • Moved Star Fissure to small features category
        • Moved large structures to medium features category
        • Reduced frequency of spheres generation
        • Lowered max sphere generation heigh slightly
    • NEI Intergration 1.0.11 - 1.0.12
      • Added
        • Ability to disable indivudual mod integrations in the config
        • Safety checks to filter broken recipes
    • Not Enough Resources 0.1.0.101 - 0.1.0.106
      • Changed
        • Couple of textures to improve blending
      • Fixed
        • Number of memory leaks
        • Incompatibility with "IC2 Classic"
    • Open Blocks 1.4.3 - 1.4.4
      • Changed
        • Bear traps open when trapped entity is killed
        • Flim-flam now has blacklist/whitelist switch
        • Luggages can now be named with name tags
      • Fixed
        • Crayon block being destructible in adventure mode
        • Vacuum hopper fluid bar not updating
        • Bear traps keeping entities trapped after game restart
        • Canvas block breaking animation
        • Luggages keeping their enchantments when placed in world and broken again
        • Trophies resetting item spawn timer when broken
    • Open Mods Lib 0.7.3 - 0.8
    • Open Peripheral Addons 0.3.1b - 0.4
      • Added
        • New shapes for glasses: point, line, line strip, triangle and polygons
      • Changed
        • Glasses in capture mode can now control Minecraft's GUI elements visibility
        • ItemIcons now have controllable damage bars and quantity indicators
        • Glasses can now listen to all chat commands
      • Fixed
        • Missing alignment methods on terminal glasses
    • Open Peripheral Core 1.1.1 - 1.2
      • Added
        • Structures - POJOs with automatic conversion
        • IndexedProperties (with support for arrays, List, Set, Map, structures)
        • Expanded type documentation (and generation)
        • Property update listeners
        • IArchitecture for basic architecture info
        • Index helper type, for automatic conversion of index (for example zero-based index to one-based language)
        • ItemStack metadata provider now adds damage bar info
        • User-configurable peripheral names
      • Fixed
        • Memory leak in CC peripheral provider
        • Allow nullable values on properties
        • Crash when signalling on unloaded computer
    • Open Peripheral Intergration 0.2.2 - 0.3
      • Added
        • Expanded safari net meta provider
        • Vanilla's flower pots adapter
        • Vanilla's skulls adapter
        • Config option to disable mod manipulation methods
      • Changed
        • AE data can now be retrieved without proxies (second argument in getAvailableItems)
    • Pams Harvestcraft 1.7.101 - 1.7.10j
      • Added
        • Config to change the amount of Baits gained from recipes
        • Config to can change the amount of Fresh Water from buckets again
        • Config to disable special farmland needs of water crops
      • Changed
        • All previously Palm tree-style fruit trees have been re-coded to act like/look like normal fruit trees.
        • Candied Lemon recipe now requires Bakeware instead of Saucepan
      • Fixed
        • Sapling/bonemealspawning issues due to palm trees
        • enableharvestcraftfish config not working
        • Juicer and Saucepan only being craftable in the middle of the crafting grid
        • Config option cropsdropSeeds not working. You now need to set rightclickharvestCrop to false, else the game uses the dropped crop item to re-plant the crop, leaving you only seeds.
    • Project Red 4.7.0pre7.91 - 4.7.0pre8.92
      • Added
        • Fuel Efficiency enchantment for jetpacks
        • Stock Keeper infinite stock option
        • Stock Keeper matching options
      • Changed
        • Rebalanced motor power usage
        • Rebalanced solar panel power generation
      • Fixed
        • Filtered Importer not saving filter
        • Project Bench not pulling evenly from crafting slots
        • Routed pipes only seeing top stack for barrels and deep storage units
        • Items being routed to full inventories
        • IC Gate crash when using 2D wire renderer
        • IC NOT gates not cycling dead sides correctly
    • RFTools 3.11 - 3.30
      • Added
        • Possibility to prevent dimlets from being returned as loot
        • IMC support so other mods can blacklist or reconfigure RFTools dimlets
        • Rouven, Fireball, and Puppeteer dimlets
        • Safety in the crafter to prevent crashes if a recipe result is null
        • Pyramids feature dimlet
        • Strong mobs and Brutal mobs dimlet
        • New textures for all the blocks
        • setText() LUA command for Computer Craft and Open Computers for the screen controller (equivalent to clear() followed by addText()).
      • Changed
        • Now uses McJtyLib
        • It's now possible to use the dimension editor to 'clear' all effects and all mobs by adding the 'effect none' or 'mob default' dimlets.
        • Changed the Liquid Monitor so it uses a different front texture when off
        • The dialing device now more clearly shows the distinction between the receiver and the dimension name by adding a tooltip.
        • The dimension name will now always be the correct RFTools dimension name on the dialing device
        • Moved the coordinate to the tooltip to make room for longer names on the dialing device.
      • Fixed
        • A tooltip for the 'Add' button in the shield projector GUI
        • The peaceful module for the environmental controller so that it doesn't accidently remove the spawning restrictions
        • A bug with parsing of the IMC configure_dimlet message. It would fail to parse dimlet names that had more dots in them.
        • A problem with packet handling which caused the gui style button to crash RFTools. This requires McJtyLib 1.2.0.
    • Steves Addons 0.10.14 - 0.10.16
      • Fixed
        • Conditions
    • Thaumic Energistics 0.8.10.7 - 0.8.10.10
      • Fixed
        • Essentia Vibration Chamber with SMP

    Configs:

    • Disabled Copper/Tin/Silver/Electrotine Ore in Project Red

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.9.0

    If you are looking for the 1.10.0 changelog, you need to scroll down to the bottom of the infinity changelog listings. Alphabetical order has some unexpected outcomes.

    Mods Added:

    • ExtraCells 2 2.2.73b129
    • Forge Relocation 0.0.1.3
    • Forge Relocation FMP 0.0.1.2
    • Immersive Engineering 0.4.4
       

    Mods Updated:

    • bdlib 1.9.0.94 - 1.9.1.97
      • Added
        • Tooltip handler system
      • Fixed
        • Fractional charge leftovers in capacitors
    • Blood Magic 1.3.3-5 - 1.3.3-11
      • Fixed
        • Void Sigil so that it now works
        • Tool paradigm silk touch on redstone ore
        • LP Bar renderning
        • API calls so that they no longer reference the main mod
        • Broken elementals and demons
        • Elemental rotation
        • Demon glitch with datawatchers
    • Botania r1.7-201 - r1.7-204
      • Added
        • /botania-skyblock-spread command for server owners. It sends the target player randomly into the world and creates a GoG skyblock for them
        • Luminizersm new star like blocks that let you transport players and other things around
        • Detector Luminizer, for redstone output on Luminizer paths
        • Luminizer Launcher to get mobs on the Luminizer paths
        • Ability to define the range of /botania-skyblock-spread
        • Walls to the following blocks: Livingrock, Livingwood, Dreamwood, Prismarine, Reed Block, Metamorphic and 1.8 Stones
        • Indicator to the generating and functional flower HUDs that shows if they're properly bound or not
        • Cacophonium, a trolley item
        • Floral Obedience Stick, a way to mass bind flowers
      • Changed
        • Retextured the Livingrock Bricks
        • Doubled the damage the Thorn Chakram does
        • /botania-skyblock-spread command now checks for where the island would be created to prevent it from being created within a 100 block radius of the spawn point
        • Doubled the Pebbel drop rate in Garden of Glass
        • Functional and Generating Flowers no longer rebind to the closest spreader/pool if the one they were bound to stops existing.
      • Fixed
        • Ring of Loki being broken
        • Dupe with the Spark Tinkerer
        • Goldfish ungoldfishifying when it should be goldfishified
        • Blood Magic armor and possible other non-enchantable armors being enchantable with the Mana Enchanter
        • Guardian of Gaia's music resetting if you die to it
        • Crash with the force relay
        • Lens being consumed when attached to a prism in creative mode
        • Luminizers sometimes getting unbound on chunkload
        • Torches not being able to be placed on top of botania walls
    • Extra Utilities 1.2.5 - 1.2.8
      • Added
        • Tinkers Construct Integration
        • Bedrockium material for TCon (Parts add -10% speed to the tool while being held)
        • Unstable induced material for TCon (Tool made out of 100% unstable ingot parts will have reinforced level 10)
        • Magical wood material (Parts give +1 modifer to the tool)
        • Mobius Ingots to creative tab
        • Ender Collector
        • 'Fluid' trash can and 'Energy' trashcan
        • EE3 Integration
        • Advanced filter
        • NEI 'Extra Filtering' section in the NEI groups
        • TPS Command
        • Support for new CoFH filter interfaces
      • Changed
        • Updated FMP support to latest
        • Enderlilies can be planyed on water
        • Support for wrenches using any of the BC, CoFH, AE, MFR, EnderIO 'wrench interfaces'
        • Spikes can be enchanted by books only if they are in a single stack
        • Precision shears will now prioritize the block being picked up over ancillary drops
        • Precision shears will now support pick enchantments if CoFHCore is present
        • Drums now use more advanced color algorthim for fluids
        • Generators now ouput the correct amount based on their multiplier
        • Soul drops from mobs are now 10x more common when killed with the Kikoku
        • Info Chat messages sent by XU blocks will auto-remove any outdated chat messages from the ingame chat log
      • Fixed
        • Non-existent textures being registered
        • Single-player server interacting with 'client-side' items
        • Item filter tooltip being shown for not item filters
        • Chat messages being sent to fake players
        • Crash caused by corner case using custom configs
    • Fast Leaf Decay 1.0 - 1.1
      • Added
        • Faster Leaf decay
        • Config min and max time between scheduled decay ticks
    • Forge Multipart 1.1.2.334 - 1.2.0.345
    • IndustrialCraft 2 2.2.746 - 2.2.756
      • Added
        • New crop
        • Tooltpis for some machines
      • Changed
        • Made Overclocker Upgrade also work as Augmentable Upgrade
        • Improved Cropnalyzer to have its own inventory and made it analyze placed crops
        • Made Crop Harvester stop when its buffer is completely full
        • Mdae Cropnalyzer InventoryName compatible
      • Fixed
        • Water Kinetic Generator
        • Bug with Nether and Terra Wart not having a root length
        • Upgrade effects being recalculated incorrectly
        • Weed not spreading
        • EnergyOMat not working with upgrades
        • Small bug with weed detection
    • Logistics Pipes 0.9.1.16 - 0.9.2.18
      • Fixed
        • Reset recipe for unrouted pipes
        • TE Power Provider Exception
    • Magic Bees 2.3.2 - 2.3.3
      • Added
        • Applied Energistics 2 bees and resources
        • Extra Bees' Allele descriptions
      • Changed
        • Beegonia no longer marked as Passive and will not wither and dlie after 20 minutes
      • Fixed
        • Miscellaneous bee breeding related crashes
    • Morpheus 1.6.8 - 1.6.9
      • Added
        • mcmod.info
    • MrTJPCore 1.0.7.14 - 1.1.0.30
    • Mystcraft 0.12.1.00 - 0.12.2.00
      • Fixed
        • Checking for new agebooks running on all items
        • World unloading check on the baselining to only match the actual world
        • "getLevelSeed" check to better handle remote state
        • Linking of unregistered entities
        • Other mods trying to use the chunkExists function from the chunk generator
    • NEI Addons 1.12.10.33 - 1.12.11.36
      • Added
        • RailCraft Work Cart [?] support
        • Developer tools module
      • Changed
        • Extended AE2 drag and drop support to all fake slots
    • Project Red 4.6.1.80 - 4.7.0pre7.91
      • Added
        • Fire Starter
        • Diamond panel to diamond reset recipe
        • Config option to erase pipe payload after wandering through a certain number of pipes.
        • Backpack tooltip for number of used slots
        • Electrotine power system
        • Battery
        • Inductive Furnace
        • Solar Panel
        • Low Load Power Cable
        • Item Barrel
        • Copper, Tin, Silver, and Electrotine ores
        • Charging Bench
        • Electric screwdriver
        • Jetpack
        • Teleposer
        • Frame Motor
        • Frame Linear Actuator
        • IC Workbench
        • IC Printer
        • Integrated circuit simulation engine
        • Cell gate IC parts
        • Creative mode IC Chip with instant and free prints
        • IC Blueprint reset recipe
        • IC Blueprint copy recipe
        • Jetpack particles and models
        • Crafting Extension chip
        • Project Bench
        • Auto Crafting Bench
      • Changed
        • Dyes can now be used to change colour of segment displays
        • Machine placement orientation now relies on look angle instead of side clicked
        • Made marble caves larger
        • Rebalanced Electrotine Generator
        • Rebalanced Jetpack
        • Rebalanced Copper, Tin, Silver and Electrotine ores
        • Reworked Routing Chip guis
        • Rewrote Firewall pipe gui
        • Rewrote Request pipe gui
        • IC Printer can now pull items from adjacent inventories
        • Removed Routing chip upgrade system
        • Removed Routed Crafting pipe
        • Removed Routed Extension pipe
        • Moved crafting logic from crafting pipe to chip
        • Crafting chip can now be installed in any Interface pipe
        • New routing fx
        • Microblocks of inverted lamps will light up
        • Crafting chip now extracts up to a stack
        • Motors no longer continuously move blocks
      • Fixed
        • Machines not dropping their contents on break
        • Backpacks require white dye on initial craft
        • Signal propagation issues from wires to framed wires
        • Unresponsive and glitchy containers and inventories
        • Dynamic cracking stone bricks
        • Dynamic Spreading mossy blocks
        • Wire corner connection bug
        • Block placer deploy angles
        • Block placer entity tracing
        • Block placer drops
        • Filtered importer ignoring filter on inventory pull
        • Container shift clicking to single item slot
        • ISidedInventory pathfinding bug for pressure tubes
        • Non-stackable redstone block strips being dropped from redstone pipes
        • Stone brick itemstacks with -1 block ID
        • Furnace recipe crash caused by other mods' errors
        • Copper and tin harvest levels
        • Server crash when using some IC gates
        • IC Gates not updating neighbors properly
        • IC Gates not recognizing white signal changes
        • Crash when resource packs change lily textures
        • Container item duplication exploit
        • Rebalanced frame motor electricity use
        • Thermal expansion auto-adding incorrect recipes for electrotine ingots and dusts
        • Solar panels no longer working after 1 day cycle
        • IC Printer not recognizing lever
        • IC Printer crashing because some mod added an invalid recipe
        • IC Printer container shift clicking
        • Dependency auto-downloader trying to use outdated links
        • Furnace recipe crash
        • Inteface pipe keeping logic after removing chip
        • Filtered importer destroying items
        • Redstone not connecting to machines properly
        • Analog IC IOs showing incorrect frequency in their guis
        • Teleposer server crash
        • Filtered Importer merging unstackable items
        • Lamps blocking mob spawning even when off
        • Crafting tree reporting incorrent missing items
        • Chip settings panels opening in inconvienient places
    • Steves Addons 0.10.13 - 0.10.14
      • Added
        • mcmod.info
    • TiC Tooltips 1.2.4 - 1.2.5
      • Fixed
        • Custom localization of ExtraTic tool parts when holding CTRL on a tool
           

    Configs:

    • Update Checker Disabled (Botania)
    • Disable Concussions Creepers (EnderZoo)
    • Disabled Enderminys Attacking Creepers (EnderZoo)
    • Disable Backup on Startup (AromaBackup)

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.8.2

    Updated:

    • Blood Magic 1.3.3-4 - 1.3.3-5
      • Added
        • Achievements
        • Ritual Dismantler to dismantle rituals automagically
      • Changed
        • Made Ritual of Magnetism more efficient
        • Removed FBOs
    • Buildcraft 7.0.13 - 7.0.15
      • Fixed
        • Pipe Empty/Fluid Traversing not working on fluid pipes
        • Recipe packager dupe bug
        • Packager GUI issues on shift-click
    • CoFHCore 3.0.3B2-294 - 3.0.3-303
    • Forestry 3.6.2.19 - 3.6.3.20
      • Fixed
        • Crash from missing Agrarian Bee allele when updating from older worlds
    • Headcrumbs 1.5.4 - 1.5.5
      • Added
        • New Names
        • Code to prevent repeated names to be added by users
      • Changed
        • Humans now only spawn in biomes that zombies can spawn
      • Fixed
        • Human heads not dropping with Tinker's Construct cleavers
    • Logistics Pipes 0.9.1.15 - 0.9.1.16
      • Changed
        • Removed CrowdInLink
        • Updated Forestry API to newest version
    • Morpheus 1.6.4 - 1.6.8
      • Added
        • Ability to disable sleep voting in specific dimension via /morpheus disable <dimension>
        • /morpheus status command to show current mod settings
      • Changed
        • Moved /morpheusversion to /morpheus version
    • Mystcraft 0.12.0.00 - 0.12.1.00
      • Changed
        • Updated LookingGlass integration to use the newer API if available
    • Redstone Arsenal 1.1.1B1-85 - 1.1.1-89
    • Thermal Dynamics 1.1.0B2-149 - 1.1.0-161
    • Thermal Expansion 4.0.2B2-210 - 4.0.3B1-218
    • Thermal Foundation 1.2.0B1-95 - 1.2.0-102

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.8.1

    Added:

    • Thaumic Horizons 1.1.6
       

    Updated:

    • AOBD 2.6.3 - 2.7.1
      • Added
        • Ability to cast metals to nuggets
        • Support for Engineer's Toolbox
        • Support for Immersive Engineering
    • Applied Energistics rv2-stable-9 - rv2-stable-10
      • Fixed
        • Chunkloading behaviours not correctly updating the network
    • Aroma1997Core 1.0.2.13 - 1.0.2.14
    • bdlib 1.8.2.92 - 1.9.0.94
      • Fixed
        • Multiple issues causing client chunk update spam with multiblocks
    • Binnie's Mods 2.0-pre12 - 2.0-pre14
      • Added
        • Analyst
        • Registry and Master Registry
        • Splicer
      • Changed
        • Updated Compartments to have a search function
        • Mutations and genes of trees/bees
        • Bottles/buckets/etc of alcohol are now drinkable
        • Trowel recipe to avoid recipe clash with chisel
        • When lumbermill calculates products
        • Tweaked a few numbers in Botany
        • Tweaked registry/analyst to display magic bees correctly
      • Fixed
        • Dupe bug with inventories
        • Not being able to type chinese into text boxes
        • Missing texture bug
        • Mobs interacting with extra trees gates
        • Render issue with serums
        • Botany Mutations
        • Registry species list search not working
        • Database crash on species search
        • Database crash on mutation lookup
        • Integrated casing recipe
        • Crash using liquid containers
        • Leave names
        • Editing compartment name
        • Brewery crash
        • Machines extracting from insert slots
        • Recipe crash when disabled part of the mod
        • Serious lumbermill bug
    • Botania r1.6-193 - r1.7-201
      • Added
        • Some new cache handling methods for generating/functional flowers
        • Config to change the hight of the mana bar for people who use Dual Hotbars or other mods that change the HUD
        • Multiblock Preview system that lets you view botania multiblocks in the world as a guideline for building
        • Spark Tinkerer
        • Challenge system, a new section in the lexicon with suggestions for challenges
        • Ability to duplicate Leaves using the Conjuration Catalyst
        • The Garden of Glass
        • Recipe to create snow blocks using water and the Pure Daisy
        • Alchemy Recpies to switch between all types of tall grass
        • 1.9 Ender Bricks to the Decorative Ender Blocks section
        • Cocoon of Caprice
        • An end portal recipe to Garden of Glass
      • Changed
        • Bookmarks now persist through sessions
        • Capped the amount of damage the gaia guardian can take from a single hit to 12
        • Crossmod lexicon entries now have a little display to tell you about them
        • Excaliber's beams no longer home on boss mobs
        • Ores from Nether Ores will no longer be generated by the Orechid Ignem if the overworld equivalent is not in the pack
        • The first time you load up the game you will be taken to the "Welcome to the Botania" entry
        • The Spectrolous now produces double the amount of mana as before
        • Replaced every multiblock instruction picture in the lexicon with a 3D render of the multiblock
        • The Gaia guardian now breaks whatever block its on, if it happens to be inside any
        • When next to a Corporea Index, using TAB will autocomplete the name of the item being written in chat
        • Removed a debug print left behind
        • Some of the more important entries in the Misc section are now prioritized
        • The Entropinnyum will no longer make mana if the TNT falls in water
        • End Stone Bricks' tetures to be similar to the ones announced for 1.9
        • Platform blocks now accept any solid block
        • Using a bowl in water will create a bowl of water in Garden of Glass.
      • Fixed
        • BoP Malachite getting generated by the Orechid Ignem
        • Force Lens being able to move bedrock
        • Narslimmus being able to absorb slimes that have been absorbed by other Narslimmus already
        • Rod of the Skies being abusbale for infinite flight
        • Sojourner's Sash jump feature not requiring mana
        • Crash when clicking the Info button in the gui for a challenge
        • Crash related to the Elven Portal that someone managed to get and I'm still astounded as to how they managed to do so.
        • Gaia Guardian breaking blocks on the client side
        • Crash when leaving the nether in a garden of glass world
    • Buildcraft 7.0.12 - 7.0.13
      • Changed
        • Made Blueprints removable from Construction markers
      • Fixed
        • Diamond fluid pipes not sorting into unfiltered slots
        • Random ArrayIndexOutOfBoundException
        • Graphical glitch on assembly table when using texture packs
        • Robot state saving
        • Robot helmet overlay rendering incorrectly
        • Unused slot in Packager
        • Crashes in item pipe packet sending
    • Chisel 2 2.3.10.37 - 2.4.1.40
      • Added
        • EE3 Compatibility
        • Reversion upgrade for the Auto Chisel
        • Chiseled beacons that display every color
        • Purple AE2 Controller
        • Ore Dictionaries for 1.8 stones
        • Config for the bounding box of concrete
        • Config to disable the tooltip of blocks that generate in your world
        • Some sandstone
        • UberWavy future block
      • Changed
        • Chisels are now repairable in anvils
        • Hex Plating texture
        • Sandstone scribbles are now part of standstone
        • Animation on the void stone
        • Hex Plating is now blast proof
        • ME Controller texture
        • Texture of "Rusty Grate"
        • Waterstone and Lavastone will now use the still textures
        • Voidstone render has been retouched
      • Fixed
        • Packed Ice rendering and reduced the oil on it
        • Crash with putting a chisel into storage drawers
        • Diamond dupe of sorts
        • Multiple rendering crashes
        • Bookshelf rendering
        • Bad rendering code in layered items
        • Chisel using its own render pass
        • EnderIO Facades
        • Regular Voidstone CTM not working
    • CoFH Core 3.0.2-262 - 3.0.3B2-294
      • Fixed
        • Corrected a bad interaction with the stencil bugger and starch-based hardware
        • Corrected an issue where non-keyboard key bindings could crash the game
        • Flat bedrock interaction with mods
    • ComputerCraft 1.73 - 1.74
      • Added
        • Tab Completion to "edit", "lua" and the shell.
        • textutils.complete(), fs.complete(), shell.complete(), shell.setCompletionFunction() and help.complete()
        • Tab completion options to read()
        • "key_up" and "mouse_up" events
        • term.getTextColour(), term.getBackgroundColour() and term.blit()
        • "Run" button to the edit program on advanced computers
        • Turtle permissions API for mod authors
        • Subset of the Lua 5.2 API so programs can be written against it now
        • Config option to disable parts of the Lua 5.1 API
        • "_CC_VERSION" and "_MC_VERSION" constants
      • Changed
        • Non-Advanced terminals now accept both grey colours.
        • Improved the performance of text rendering on advanced computers
        • Turtles can now push players and entities
        • Turtles now respect server spawn protection
        • Command computers can no longer be broken by survival players
      • Fixed
        • "pick block" key not working on ComputerCraft items in creative mode
        • "edit" program being hard to use on certain European keyboards
    • CustomMainMenu 1.5-1.6
      • Added
        • Ability to use line breaks in tooltips
        • hoverSound and pressSound for text
        • fontSize property for text
    • ForbiddenMagic 0.562 - 0.57
      • Added
        • Heretic Villager
        • Profane Wand
        • EMC values for raw thaumcraft items
      • Changed
        • Ore Dictionary removed from sin shards
        • Enchantments can be disabled in config
        • Warp values lowered slightly
        • Lust Shard drop rate increased
        • Wand caps now use botania's nuggets
      • Fixed
        • Tainted Tree and Tainted Stone researches should be obtainable now
    • Gendustry 1.4.13.97 - 1.5.2.107
      • Added
        • Multiple error states support for Industrial Apiaries
        • Fractional chances support in bee drops
      • Changed
        • All machines will keep their stuff when broken
        • Updated to forestry 3.6.0
      • Fixed
        • Log Spam and crash with other Forestry Addons that aren't updated to 3.6.0
    • IndustrialCraft 2.2.726 - 2.2.746
      • Added
        • Pulling upgrade
        • More configs for machine recipes
      • Changed
        • Allowed energium dust to be a power source
        • Improved bounding and collision boxes of iron fences
        • Insulated Tin Cables are now paintable
      • Fixed
        • Rounding issue with crop drops
        • RTG tooltip being wrong
        • Explosion Sounds
        • Wrong input amount in some compressor and macerator recipes
        • Miner no longer accepting a fill material
        • Transformer outputting wrong voltage
    • JourneyMap 5.0.1 - 5.1.0
      • Added
        • About Dialog
        • Grid Editor
        • Actions > Delete Map
        • Actions > Disable Mapping
        • Options > Cartography has new options Cave Render Distance, Surface Render Distance, Render Frequency, Render Passes, Reveal Shape, Always Map Caves, Always Map Surface
        • Keybindings for '[' and ']' now both switch between day/night/caves on the minimap
        • Support for Carpenters Blocks
      • Changed
        • Map Type is now show briefly on the minimap when you toggle
        • You can now press ctrl + to switch between the setting values of Options/Advanced/Tile Render Type
        • You can now press ctrl - to switch between the setting values of Options/Cartography/High Map Quality. Works with either minimap or full screen
        • Options Manager Category sections look and act more like a typical accordion panel
        • Torches from AE2, Carpenters Blocks, Chisel and Extra Utilities no longer cast shadows
        • Waypoints are now hidden when Minecraft's HUD is disabled (F1)
        • Removed Options > Advanced > Chunk Offset, Chunk Poll
      • Fixed
        • Biome coloring for TerraFirmaCraft Salt Water and Salt Water Stationary
        • Getting the colors of Botania double-height flowers
        • JourneyMap being installed on server
        • Crash with Java 6 (If java 6 is used the mod just disables itself)
        • Player icons not showing on the map
        • Waypoint manager not saving waypoint changes if you pressed ESC instead of the close button
        • Waypoint manager scroll behaviour being inverted
        • Options manager not properly refreshing journeymap's behaviour if options were changed using only keystrokes
        • Color Palette rendering as all black when some mods changed
        • Minimap not updating underground
        • Entities implementing INpc being considered hostile
        • Expired textures being disposed of on main thread
        • Thaumcraft boss mobs not having name tags displayed on map
        • Error messages for failed waypoint imports from Rei's or Voxel
        • Inability for LAN servers to have different JourneyMap versions among clients
        • Error messages for missing icons
    • Magic Bees 2.3.1 - 2.3.2
      • Added
        • Compatibility with Forestry 3.6
        • Osmium bees
        • Mutation for Big Bad Bees
      • Changed
        • Deep hive spawn rates
        • Cobalt bees will produce non-TCons cobalt nuggets if found in the ore dictionary
        • Thaumcraft bee species comb products
      • Fixed
        • Problems with some mod integration grabbing null stacks
    • Mystcraft 0.11.13.00 - 0.12.0.00
      • Added
        • Config to set whether the beseling is run per world or per save
        • Config to control the frequency at which chunks are generated
        • Config to disable automatic determination of baseline values
        • Config to generate a reference document for the fluid balance configs
        • Rare symbols which satisfy the new feature requirements
        • Lapis Ore and Emerald Ore block modifier symbols
      • Changed
        • Moved around parts of the config to new files
        • Changed the names of some symbols
        • Grammar handling of features to use Large, Medium, and Small features rather than Populators and Terrain Alterations
        • One of each size feature category is required. If none are written for a category, some symbols from that category will be added
      • Fixed
        • Symbol references not automatically being updated on first link
    • NEI Integration 1.0.9 - 1.0.11
      • Fixed
        • Crash with Forestry 3.6.0
    • Not Enough Resources 0.1.0.95 - 0.1.0.101
      • Fixed
        • Having no NER when going directly into MP
        • NPE caused by Ore Dictionary
    • OpenPeripheral Addons 0.3.1 - 0.3.1b
      • Fixed
        • Missing methods on some objects returned by terminal glasses
    • Portal Gun 4.0.0-beta-4 - 4.0.0-beta-5
      • Fixed
        • Portals disappearing in between server restarts
        • Left clicking with the portal gun breaking the block you're looking at on the client
    • Redstone Arsenal 1.1.0-80 - 1.1.1B1-85
      • Fixed
        • Issue where non-keyboard key bindings could crash the game
    • RF Tools 3.10 - 3.11
      • Added
        • Ability to craft structure dimlets
        • Some protection against a crash in a very rare case when entering a dimension
        • Safety test to prevent the space chamber item from crashing in case the area contains blocks
      • Changed
      • Fixed
        • Problem with NEI icons flickering if RF Tools displays a tooltip in a GUI
        • Problem with the inventory screen module causing chests to flicker
        • Logic slabs so that they now render with correct lighting
    • Runic Dungeons 1.1.5 - 1.1.5c
      • Added
        • Recipes for runic steel items
      • Changed
        • Removed Amulet of Thorns
      • Fixed
        • Startup crash
        • Crash upon taking damage from a block
    • Thaumcraft NEI Plugin 1.7 - 1.7a
      • Added
        • Arabic and Spanish translation
        • Ability to shift-click vanilla recipes too in the arcane workbench
    • Thermal Dynamics 1.0.0-122 - 1.1.0B2-149
      • Added
        • Config for the size of the inner duct models
        • Covers Tab
        • Super-Laminar Fluiducts
        • Luxducts
        • Redstone Relay
      • Fixed
        • Issue where accessing a duct from ForgeDirection.UNKNOWN
        • Corner case extraction issue with retrievers on fluiducts
    • Thermal Expansion 4.0.1-182 - 4.0.2B2-210
      • Added
        • FluiVac, moves fluids around
        • Flux Chiller, like Flux Igniter except cold.
        • Flux Transfuser, moves RF around
      • Changed
        • Excitation Field Limiter now adjusts the power curve on a dynamo
        • Trivection Chamber now allows the furnace to cook food very efficiently
        • Augment tooltips have been clarified with regard to power vs energy consumption
        • Redstone Conductance Coil's icon has been mirrored to alleviate confusion
      • Fixed
        • Caches now guard themselves against the Hopper's rampant stupidity
        • Visual glitch with the Enervation Dynamo and items containing a lot of RF
        • Issue with the Induction Smelter and the configurable Ore Multiplier
        • Phytogenic Insolator being access from a colorless side
        • White Glowstone Illuminators being interpreted as a default color on login
    • Thermal Foundation 1.0.0-81 - 1.2.0B1-95
      • Added
        • Tectonic Petrotheum
        • Zephyrean Aerotheum
        • Forge Lexicon
        • Blitz Rod, Blitz Powder, Basalz Rod, Basalz Powder, Aerotheum Dust, Petrotheum Dust
        • New mobs Blitz (air) and Basalz (earth)
        • Configuration GUI
        • Ore Generation File
        • Armor and Tools for each metal
      • Changed
        • Artwork for some of the old materials has changed to ensure a consistent style with the new dusts
        • Blizzes no longer assault random animals
        • Blizz spawn logic
      • Fixed
        • Torches may now be placed on all storage blocks
    • ttCore 0.1.0-67 - 0.1.1-78
      • Added
        • Info button
        • Auto-Smelt enchantment
        • More Keys
      • Changed
        • Overhauled mod list GUI to allow sorting, searching and use ingame
        • Config file to be in ttCore directory
        • Holding shift with an item in hand should prevent right click harvest
      • Fixed
        • Resorting the mod list messing up the selected mod
        • Child mods showing in list after resorting
        • Path for cropConfig.json
        • Running before config is generated crashing at load
        • NPE when killing an entity with an XP Boost bow
    • Wawla 1.3.0 - 1.3.1
      • Added
        • TNT fuse time support
        • Item frame support
      • Fixed
        • Issue which broke the vanilla entity module
        • Issue with mob skulls, they should now work again
           

    Config Changes:

    • Disabled version checkers
    • Increased flower density for Botania
    • Enabled flower withering for Botania
    • Enabled villager shedding for Botania

    modpack: 

    FTB Infinity Evolved 1.7
  • 1.7.0

    Added:

    • Guide API 1.0.1-20

     

    Updated:

    • Forge 1448
    • AOBD 2.6.2 - 2.6.3
      • Fixed
        • Yellorium casting amount values being wrong
    • AE2 RV2 Stable-3 - RV2 Stable-9
      • Added
        • Grinder Recipes to CraftGuide
        • Inscriber Recipes to CraftGuide
      • Changed
        • Certus Quarts now has its own ore dictionary entry
      • Fixed
        • Checking for BC Classes
        • Inventory Caching
        • CraftGuide Integration lag
        • Crash with level Emitter and P:R Alloy Wire
        • BC Integration
        • Network deactivating with a multiple of 256 channels used
    • BDLib 1.8.0.86 - 1.8.2.92
    • Blood Magic 1.3.2-1 - 1.3.3-4
      • Added
        • In-game books
        • Incense System
        • A GUI to the Sigil of Holding that is bought up by shift right clicking
        • AgriCraft crops to the Harvest Handler
        • "Blood of the New Moon" ritual
        • Author to the books
      • Changed
        • Ritual Diviner now auto-constructs rituals
      • Fixed
        • Teleposer so it may telepose players both dimensions
        • Phantom Bridge being derpy when in the player's armour
        • Guide-API Integration
    • Botania r1.6-184 - r1.6-193
      • This changelog was too big to be shown here, please view it here: Link
    • Buildcraft 6.4.16 - 7.0.12
      • Please view this for the changes from BC6 -> BC7: Link
      • Below are the changes from BC 7.0.6 -> 7.0.12
      • Added
        • New Filler parameters: Hollow for cylinders, Center for pyramids and direction for stairs
        • Support for inventory minecarts in the obsidian pipe
        • Excavation toggle in the Filler
        • Leather/dyed helmet support on robots
        • Ability to make mining robots work with gregtech ores
        • Abaility for robots to be filtered in force/forbid by wearable, not just by type
      • Changed
        • Builders now show the amount of required items up to 99K instead of 999
        • Tweaked water spring generation
        • Color correction in colodblind diamond pipe GUI for easier color distinction
        • Tooltips in emerald transport pipe
        • Rendering helmet overlays on robots is now supported
        • Accept items action now supports lists
        • Builder robot will not pick up materials in creative worlds
      • Fixed
        • Internal server crash on certain pipe removal cases
        • Fluid pipe network sync
        • Cauldron crash on server startup
        • Crashing when right clicking with wrench
        • Invalid height for stairs in Filler
        • Obsidian pipes not using up energy for items
        • Buckets in stripes pipes not working with custom air blocks
        • Filler pattern icon render in gates
        • Stripes pipes eating unplaced blocks in a large stack
        • Tooltip rendering in filler GUI
        • Crash in rotateLeft
        • Stained glass panes in schematics always white
        • Filler crash without transport
        • Stamper eating items that should not be used up
        • CME in map generation
        • Planter robots not freeing reserved blocks
        • NPE in Builder robot
        • Zone planner maps not generating
    • Buildcraft Compact 6.4.3 - 7.0.8
    • Binnie-mods 2.0-pre8 - 2.0-pre12
      • Added
        • The Genesis, an imprinter that can cheat in any bee/tree/flower/butterfly with any combination of genes
        • Field Kit
        • Missing genes to database
      • Changed
        • Flower gardens now plant vanilla flowers
        • Fence recipe to avoid clash with vanilla
      • Fixed
        • Bugs from updating forge/forestry
        • Dependency issue
        • Flower breeding & discovery
        • Flickering on some slot highlighting in GUIs
        • Crash on shift clicking out of Escritoire
        • Dependency issues with mod load order
        • Crash when shearing two-block flowers
        • Bonemealing double block flowers
        • Crash using unstable forestry with gardens
        • Machines with negative energy on load
    • Decocraft 2.0.1 - 2.0.2
      • Fixed
        • More model placement issues
    • Forestry 3.5.6.15 - 3.5.7.16
      • Changed
        • Removed Apiarist's Pipe (now in BC 7)
      • Fixed
        • Compatibility for BC7
    • Forge Multipart 1.2.0.344 - 1.12.334
    • Gendustry 1.4.11.89 - 1.4.13.97
      • Added
        • Ocean Emulation Upgrade
        • Config option to disable mutations in the mutatron
      • Changed
        • Winter Emulation Upgrade energy usage penalty reduced to 20%
        • Forestry holiday bees will only be available during holidays
      • Fixed
        • Issue with JadedTweaks breaking Genetic Template + Samples recipe
    • Headcrumbs 1.5.2 - 1.5.4
      • Added
        • Couple new names
        • Support for Laser Creeper Robot Dino Riders From Space
        • Config option to allow converting from headcrumbs player heads to vanilla player heads
      • Changed
        • Heads now have thaumcraft aspects
        • Removed humans from Thaumcraft's Outer Lands
      • Fixed
        • Ears rendering on baby humans
        • Crash with creative tabs
        • Illegal characters in usernames
    • Logistics Pipes 0.8.3.122 - 0.9.1.1.15
      • Changed
        • Removed GregTech DigitalChest compatibility
        • Removed dependency of CCLib
      • Fixed
        • Compatibility with BC 7
        • Various Crashes
    • Mystcraft 0.11.10.00 - 0.11.13.00
      • Added
        • Ability to recycle dead ages
        • Config to set home dimension in configs
        • Flag which can force login check to send players to the home dimension
        • Border highlight for missing book name in binder
      • Changed
        • Overhauled profiling
        • Instability calculations to better assess surface resources
        • Removed cave worlds' inherent instability.
      • Fixed
        • Rendering of Looking Glass when shaders are disabled
        • Logic with fluid symbol construction
        • Issue with falling blocks
        • Crash on profiling completion
    • NEI Addons 1.12.8.29 - 1.12.10.33
      • Fixed
        • Potential breaking of NEI when other mods do weird things
        • Issue with mods that change the client-side world object
    • Pams Harvestcraft 1.7.10h - 1.7.10i
      • Added
        • Churn Block
        • Quern block
        • Animal Trap
        • Fish Trap
        • Wheat Seeds, Pumpkin Seeds, and Melon Seeds to Market Block under Seeds
        • Oak Saplings, Birch Saplings, and Dark Oak Saplings to Market Block under Temperate Saplings
        • Jungle Saplings and Acacia Saplings to Market Block under Tropical Saplings
        • Spruce Saplings to Market Block under Coniferous Saplings
        • Pumpkin, Potato, Carrot listed as "cropBlah" in Ore Dictionary
        • Torches and Candles listed as "blockTorch" in Ore Dictionary
        • Recipe to make Lit Pumpkins with "cropPumpkin" and "blockTorch"
        • Config option to disable using crop items to plant
        • Raw Turkey, Rabbit, and Venison
        • Cooked Turkey, Rabbit, and Venison
        • Strawberry Milkshake, Chocolate Milkshake, Banana Milkeshake, Cornflakes, Coleslaw Burger, Roast Chicken Dinner,
          Roast Potatoes, Sunday Roast, BBQ Pulled Pork, Lamb with Mint Sauce, Steak and Chips, Cherry Ice Cream, Pistachio Ice Cream, Neapolitan Ice Cream, Spumoni Ice Cream
      • Changed
        • Chili Chocolate and Manjuu now requires mixing bowl instead of mortar and pestle
        • Listed Raw Salmon, Pufferfish, Clownfish, and Cooked Salmon under the correct Ore Dictionary terms
        • Removed config option to change amount of Fresh Water gained from recipe
        • Mocha Ice Cream now uses "toolMixingbowl" like other ice cream recipes
      • Fixed
        • Candle textures are now correctly centered
        • Various recipes now use "toolMixingbowl" instead of toolMixingbow
        • Shepard's Pie now renamed Shepherd's Pie and recipe fixed to use right Ore Dictionary
        • Pot block can now be properly placed on the Oven
        • Buying items with metadata from the market block
    • RFTools 2.80 - 3.10
      • Changelog is too big to be provided here, please view it here: Link
    • Runic Dungeons 1.1.4- 1.1.5
      • Added
        • Thaumcraft Aspects
        • Config for old chest generation
        • Runic Steel and toolset
        • Ore Room
        • Air, Earth, Fire, Water crystal
      • Changed
        • Doorways now open fully
        • Ores have a chance of exploding upon being broken in dungeon
        • Removed Dye Belts
      • Fixed
        • Guardian ID Bug
        • Rider crash
        • Wither Proof blocks being unbreakable by players
        • Wither Proof block duplicationg bug
        • /Instanceconfig/ folder being created
    • Steves Addons 0.10.12 - 0.10.13
      • Fixed
        • Crash bug when inserting into Energistics Connectors from crafting commands
    • WAWLA 1.2.1 - 1.3.0
      • Added
        • Support for Jewelrycraft 2
        • Light support for over 50 mods
        • TNT Fuse time support
        • Item Frame support
      • Changed
        • Project now uses a mcmod.info file
      • Fixed
        • Non-villager zombies shouldn't have a profession line
        • Non-tamed pets shouldn't have a sitting line
        • Wawla should be a client optional mod
        • Issue which broke the vanilla entity module
        • Issues with mob skulls
           

    Scripts:

    • Added recipe for Blood Magic Guide API Book

    modpack: 

    FTB Infinity Evolved 1.7